Latest
VRAM bandwidth and its big role in optimization
I explain what VRAM bandwidth is, why it is important in rendering optimization, and what to look at in your game to optimize it.
GPU Sorting Algorithms - Benchmarks
See which sorting methods work fastest in real GPU benchmarks, and find out how simple loop unrolling can make your graphics run faster.
Most popular
VRAM bandwidth and its big role in optimization
I explain what VRAM bandwidth is, why it is important in rendering optimization, and what to look at in your game to optimize it.
GPU Sorting Algorithms - Benchmarks
See which sorting methods work fastest in real GPU benchmarks, and find out how simple loop unrolling can make your graphics run faster.
How to profile the rendering - GPU profiling basics
What are GPU profilers? Which one to use? How to use them?
Tutorial
All articles
VRAM bandwidth and its big role in optimization
I explain what VRAM bandwidth is, why it is important in rendering optimization, and what to look at in your game to optimize it.
GPU Sorting Algorithms - Benchmarks
See which sorting methods work fastest in real GPU benchmarks, and find out how simple loop unrolling can make your graphics run faster.
How to profile the rendering - GPU profiling basics
What are GPU profilers? Which one to use? How to use them?
Tutorial
Render Graph - Creative Shadowcasting
I use shadowcasting technique to improve my rain-atmosphere effect.
Rendering
Tutorial
Render Graph - Polishing Rain Atmosphere Effect
I fix the bloom flickering artifacts by postprocessing and manipulating the smoothness parameter in the GBuffer.
Rendering
Tutorial
Render Graph - Creating Rain Atmosphere
Altering the URP Gbuffer to simulate a rain-atmosphere.
Rendering
Tutorial
Render Graph - Introduction
Basics of the new Render Graph API available since Unity 6.
Rendering
Tutorial